I design products that make complex work feel simple.

Product designer with 8+ years turning messy workflows into clear, accessible experiences — from research and information architecture to prototypes, motion, and design systems. I also ship: two of the products below are live and were built by me.

UI/UX & Product Designer Columbus, Ohio 8+ years

Selected work

Products I’ve designed and shipped.

Six case studies — three of them are my own products: founded, designed, and built by me, with ApnaUSA live and used by 25,000+ people.

Skip — Privacy-first budgeting app
012026 · Privacy-first budgeting app

Skip

A personal finance app that tracks spending, bills, and balances without ever connecting to your bank.

Mobile appFintechOnboardingDesign system
ApnaUSA.co — Free classifieds for the desi community in the USA
022026 · Free classifieds for the desi community in the USA

ApnaUSA.co

Rooms, jobs, deals and events from your community, in every US city — post in three minutes with no account. Used by 25,000+ people.

MarketplaceWeb platformFounderLive product
Weknd — AI-personalized day and weekend planner
032026 · AI-personalized day and weekend planner

Weknd

Tell it who’s going, your budget, and how far you’ll travel — Weknd builds a weather-aware plan so you stop searching across five apps.

Mobile appAI productOnboardingPersonalization
Vybho — Community app for people moving abroad
042024 · Community app for people moving abroad

Vybho

Connecting Indian students and professionals relocating to the USA and Canada — flights, housing, events, and help.

Mobile appCommunityMarketplace

About

Designing with logic. Creating with style.

I’m a UI/UX and Product Designer based in Columbus, Ohio. I’ve designed for telecom (T-Mobile’s T-Life app), EdTech (Vedantu), healthcare (Tata 1mg), mission-driven organizations (The Christian & Missionary Alliance), and a handful of small businesses as a freelancer.

My sweet spot is the unglamorous, high-impact stuff: internal tools, dashboards, onboarding, and flows where people are busy and the cost of confusion is real. I start with the problem and the people, sketch a lot, prototype early, and measure what happens.

I bridge design and engineering. I work in Figma daily, build in Webflow, and use AI-assisted workflows to move from idea to working product quickly without cutting corners on craft.

Experience8+ years
Based inColumbus, OH
EducationM.S. Computer Science
CurrentlyOpen to roles

Experience

Where I’ve worked.

Telecom, EdTech, healthcare, mission-driven organizations, and my own products.

Sep 2023 — Present
The Christian and Missionary AllianceUser Experience Lead · Reynoldsburg, OH
Lead end-to-end UX across internal platforms: redesigned employee benefits and operations workflows, co-designed the Alliance Council event app used by 70,000+ international workers and employees, and established UX standards and a reusable component library.
Aug 2022 — Sep 2023
T-MobileUI Designer, T-Life app · United States
Designed customer-facing mobile experiences for the T-Life app inside T-Mobile’s design system: user flows, high-fidelity screens, interactive prototypes, and reusable components, with design QA on implemented UI before release.
Jan 2022 — Jun 2022
VedantuWeb Designer / UI/UX Designer · Hyderabad, India
Core design team for a large-scale EdTech platform. Designed responsive pages, interactions, and micro-animations, and helped maintain the design system across web and app.
Sep 2020 — Dec 2021
Tata 1mgProduct Design Intern · Haryana, India
End-to-end product design for a fast-scaling online pharmacy: user flows, wireframes, UI and interaction improvements across onboarding, browsing, and checkout.
2018 — Present
FreelanceSenior UI/UX & Product Designer · Remote
Discovery-to-handoff design for SaaS products, customer-facing apps, websites, and internal tools: wireframes, prototypes, design systems, copy, and AI-assisted builds.

Process

How I approach a project.

Understand the problem before opening Figma. Ship, then learn.

Step 1

Understand

Interviews, observation, and a hard look at the existing flow. I want to know where people get stuck before I open Figma.

Step 2

Structure

Site maps, user flows, and information architecture. Getting the skeleton right removes most of the later redesigns.

Step 3

Design & test

Low-fi to high-fi, quickly. Clickable prototypes go in front of real users, then I iterate on what they actually do.

Step 4

Ship & measure

Clean handoff or I build it myself. Then watch adoption, support requests, and behavior — and go again.

Tools I work with

FigmaWebflowRelumeClaudeLovableAdobe XDAdobe Creative CloudCanvaReact & TailwindMotion

Principles

What I believe good design is.

01
Start with the user
Goals, pain points, and context guide every decision.
02
Structure before style
Solid IA and spacing make interfaces feel obvious.
03
Clear hierarchy
Type and contrast show what matters, when it matters.
04
Consistency reduces load
Repeatable patterns build familiarity fast.
05
Words are interface
Good copy turns functional screens into helpful ones.
06
Accessible by default
Usable across devices and abilities, not as an afterthought.
07
Never let people feel lost
Navigation and findability are features.
08
Test, then iterate
Real feedback beats opinions in the room.
09
Craft builds trust
Aesthetics are not superficial — they signal care.
10
Useful, usable, valuable
The UX honeycomb is the bar for “done”.

Playground

Experiments and side quests.

Landing pages, print, motion, and challenges where I try things out.

Company website
Company websiteWeb design
Churro motion drop
Churro motion dropMotion

Contact

Let’s build something people love.

I’m looking for a full-time UI/UX or Product Design role, and I’m happy to talk about contract work too. The fastest way to reach me is email.